Get Publisher Diagnostic Report

Overview

Popularity Rank

Programmatic Popularity Rank in All Countries

Category Rank

Category Rank in

Publisher Scores

COPPA Audience
Privacy Policy
Programmatic Ads
In Play Store
App-ads.txt
Transmits Location
Transmits Residential IP
          Kids Learning Money is the 1th educational app in our Curriculum Series. 
Kids Learning Money contains no third-party ads.

Wouldn't it be wonderful if there was a simple game that made learning to count money fun? There is! It's called Learning Money.

This is a game for the whole family! From a kid’s first experience with money to adults learning new currencies before visiting a foreign country.
Your child will love playing Learning Money, and you'll be able to relax, knowing your child is learning while having fun.

There are two game modes
Learning Mode: take your time to learn every single coin or bill, dragging it to the upper area of the screen to reach the target amount
Arcade Mode: with score and countdown timer you can challenge your friends at who is the faster counter of money.

US Dollar, Euro and British Pounds, with 200 levels for each.

Features included in Kids Learning money:
★ Comics themed app for fun learning
★ 2 games: "Learning" and "Arcade"
★ Tutorial screen for beginners
★ Kids tested
★ US Dollar, Euro, and British Pounds
★ 200 levels (600 total) for each currency
★ Results screen that shows each level’s score
★ Large buttons for easy navigation
★ Sound control
★ Kids Learning money runs on any mobile device (Android 2.1 or higher)

Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play.
Game based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game based learning is designed to balance subject matter with gameplay and the ability of the player to retain and apply said subject matter to the real world.
Educational entertainment (also referred to by the portmanteau "edutainment", which is education + entertainment) is any entertainment content that is designed to educate as well as to entertain. Content with a high degree of both educational and entertainment value is known as edutainment. There also exists content that is primarily educational but has incidental entertainment value. Finally, there is content that is mostly entertaining but can be seen to have some educational value.
        
COPPA Audience
Privacy Policy
Programmatic Ads
In Play Store
App-ads.txt
Transmits Location
Transmits Residential IP
Programmatic Popularity Rank Info Icon
All Countries
Category Rank

Risk Overview for Kids Learning MoneyInfo Icon

IVT Info Icon

Viewability Info Icon

Brand Safety Risk Info Icon

Pixalate AdvisoriesInfo Icon
Exists in App Store
Blocklisted
WHOIS Info Hidden
Terms and Conditions Detected
Privacy Policy Detected
IVT Permission Risk
COPPA Violation Risk

App Details for Kids Learning MoneyInfo Icon

App InformationInfo Icon
Bundle Id
IAB Primary Category
IAB Subcategory
App Store Page
Info Icon Owner Domain
Incentivized Activity
Last Update Date
Blocklist
Interactive Elements Info Icon
Ad CapabilitiesInfo Icon
Info Icon Video Top Ad Size
Info Icon Video Contribution
Info Icon Display Contribution
Info Icon HyperLocation Availability
Info Icon MRAID Version
Info Icon Ads Detected?

Developer Overview for Kids Learning MoneyInfo Icon

Name
Info Icon Location
Email Address
Country
Website
Info Icon WHOIS Info Hidden
Info Icon Terms and Conditions Detected
Info Icon Privacy Policy Detected
Info Icon Facebook
Info Icon LinkedIn

COPPA Violation Risk for Kids Learning Money

COPPA Audience

Child Directed Icon
Child Directed
Store Category
Store Subcategory
Content Rating
Google Teacher Approved
Age Gate
Under 13

COPPA Violation Risk

Info Icon Privacy Policy
Info Icon Sensitive Permissions
Info Icon Transmits Residential IP
Info Icon Transmits Location

Brand Safety Risk for Kids Learning MoneyInfo IconBeta Tag

Description Brand Safety Risk Info Icon

Info Icon Advisories Risk
Info Icon Adult Content
Info Icon Drug Content
Info Icon Alcohol Content
Info Icon Hate Speech
Info Icon Offensive Content
Info Icon Gambling Content
Info Icon Violence Content

Content Brand Safety Risk Info Icon

Info Icon Adult Content
Info Icon Violence Content

Traffic Trends for Kids Learning MoneyInfo IconBeta Tag

Traffic Overview Info Icon

Info Icon Potential Bundle Id Spoofing Risk
Info Icon Location Masking Risk
Info Icon Viewability Risk
Info Icon Inventory

Made For Advertising (MFA) Risk for Kids Learning MoneyBeta Tag

Info Icon MFA Risk
Info Icon Ad Refresh Rate
Get More Insights with MRT Enterprise
5M+
mobile apps analyzed
40K+
CTV apps analyzed
app categories
200M+
websites analyzed
500+
metrics
40+
App Categories
4
global regions
  • Protect your network from fraud and brand safety risks
  • Provide the data to understand publishers that should automatically be excluded from my network based on my own risk tolerance
  • Make certain my network is made up of publishers without compliance risks and COPPA violations
  • Maintain a network with low security risks/data security for my advertisers
  • Create a clean supply chain in CTV, Mobile Apps, and Websites and educate myself on CTV specific risks
  • Create allow/block lists of IVT free and brand safe CTV, Mobile Apps and websites to buy on
Trusted By